#include "FireBlast.h"
#include "../SGD Wrappers/SGD_GraphicsManager.h"

FireBlast::FireBlast()
{
	m_hImage = SGD::GraphicsManager::GetInstance()->LoadTexture("resource/Graphics/orangecone.png");
}

FireBlast::~FireBlast()
{
	SGD::GraphicsManager::GetInstance()->UnloadTexture(m_hImage);
}